Alone Season 10 Gear List
Season 10's clothing allowance and ten-pick menu, in one list you can tick off and compare with your own.
A real, editable checklist below — tick, tap a line to rewrite, drag to reorder.
Tick the circles, tap any line to change it, drag the dots to reorder.
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Ten picks. That's the cap behind the Season 10 gear list: contestants choose 10 items from an approved menu, and only two can be food. Clothing and personal effects sit outside that count, so the menu choices cover shelter, bedding, hygiene, hunting, cooking and food. This list follows Season 10, set in northern Saskatchewan, allowance first and menu second. Contestants buy their own gear, and production approves each item before they start. It's for armchair planning, not a trip kit.
Why these items are on the list
- Full-height hunting boots, 1 pair. Allowance item. It doesn't count toward your ten picks.
- Waterproof Arctic winter boots, 1 pair. One pair of waterproof Arctic winter boots sits in the allowance, outside the 10 picks.
- Wool socks, 6 pairs. Socks can go past one pair. Every allowance item has a cap, though.
- Wool, fleece or cotton sweaters, 2. Capped at two. Extra copies of anything in the allowance aren't permitted.
- Gloves, 4 pairs. Gear Assistant calls four pairs generous, compared with the thin underwear and T-shirt allowance.
- Insulated parka or anorak jacket. One only. System-style and multi-layer jackets are not allowed.
- Waterproof shell or windproof anorak. Un-insulated. It's listed separately from the insulated parka.
- Insulated winter pants or bibs. Fully insulated or waterproof. Two pairs of outdoor pants or bibs are listed separately.
- Thermal underwear, 2 pairs. Two pairs for the whole stay is all the allowance gives you.
- Leather belt, 1. Gear Assistant would rather take canvas, since leather can crack when repeatedly wet and dried.
- Eyeglasses, 1 pair. No spare allowed. Gear Assistant, who loses glasses constantly, calls that a worry.
- Personal photograph, 1. A keepsake in the base allowance, outside your ten picks.
- Tarp, 12 x 12 ground cloth. Counts as one of your ten. Other shelter options are climbing rope and cord.
- 550 paracord, 80 meters. Loops of string on tools or neck loops are deducted from the 80 m allowance.
- Multi-seasonal sleeping bag. Counts as one pick. Other bedding options are a bivi bag, sleeping pad and hammock.
- Sleeping pad. Gear Assistant names tarp, paracord, sleeping bag and sleeping pad as its four must-haves.
- Fishing line with 35 barbless hooks. A 300-yard roll, 20 lb test at most. Gear Assistant thinks line and bow help contestants thrive, not just survive.
- Primitive bow with 9 arrows. Recurve or longbow. Play to your skills: a poor shot may do better with snares or a net.
- Small-gauge gill net. Fish matter early, while you build shelter and look for your first animal.
- Snare wire, 2 lb. Stainless steel or brass, 20 to 22 gauge. Counts as one pick.
- Large pot with lid. Two quarts at most, lid included. Boiling water keeps waterborne illness from ending your run.
- Ferro rod set with striker. Fire keeps you warm, purifies water and cooks food. Gear Assistant calls it a necessity.
- Canteen or water bottle. Listed under cooking gear, so it counts as one of your 10 picks.
- Salt block, 3 lb. Rock or Himalayan sea salt only. Food is limited to two of your ten picks.
- Keep food picks to two. Ten sacks of rice won't pass. Gear Assistant prefers tools that supply food sustainably over a stockpile.
- Get gear approved before starting. You buy everything yourself. Production inspects and approves each item before you go.
Tick the allowance first, then lock in your ten picks on your phone. Doing it with a friend is where the disagreements start.
When to use it
Use it while you're watching the show, or when you want to settle a debate over which ten items you'd take.